Congratulations! You just made a brush, brushes are geometry that builds your map. ![]() In this section of the guide, we will be focusing on the three most important for now: The Selection Tool, The Block Tool and the Texture Tool.įirstly, click the Block Tool, then drag and hold on one of the 2D Viewports, adjust it to what you want it to be, then click enter. Tools can be found in a bar on the left side of hammer, You can check the current grid size in the bottom right corner Basic Tools Now the 2D Viewports have a grid which you can change by clicking these buttons: ![]() Now if you hover your mouse over any of the 2D Viewports you can use the scroll wheel to zoom in and out, if you hover your mouse over the left top corner of a 2D Viewport it will display from what side the 2D Viewport is displaying: top, side or front.
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